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{"id":4623399813238,"title":"White Dwarf - November 2020","handle":"white-dwarf-november-2020","description":"\u003cp\u003eWhite Dwarf is Games Workshop's premium Warhammer magazine. In addition to White Dwarf's normal content, this issue is sold in a card sleeve containing the following:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1x Adeptus Titanicus Stratagem Card\u003c\/li\u003e\n\u003cli\u003e1x Blood Bowl Star Player Card\u003c\/li\u003e\n\u003cli\u003e1x Necromunda Tactics Card\u003c\/li\u003e\n\u003cli\u003e1x Aeronautica Imperialis Ace Pilot Card\u003c\/li\u003e\n\u003cli\u003e1x Jakkob Bugmansson Warcry Character Card\u003c\/li\u003e\n\u003cli\u003e1x Double-sided poster – one side showing artwork of the Tome Keepers, the other a gaming mat for the Middle-earth Strategy Battle Game Wizard's Duel, contained in this issue.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNovember's magazine features:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eContact!: Letters, painting advice, and beautifully painted miniatures. Also, solo play stories and a well travelled army.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWorlds of Warhammer: The history of Age of Sigmar's Mortal Realms (part I), as told by senior background writer Phil Kelly.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOutside the Studio: Tales of models painted and games played while working from home over the summer.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER 40,000\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEchoes from the Warp: Studio Manager Stu Black discusses abstraction and realism in games design.\u003c\/li\u003e\n\u003cli\u003eAssault on the Nurtheos Shore: A compilation of short (but brutal) stories set on the Necron-dominated world of Hishrea.\u003c\/li\u003e\n\u003cli\u003eTome Keepers: White Dwarf’s home-grown Chapter gets its very own Index Astartes article with exclusive matched play rules, alongside a Paint Splatter guide to painting the Chapter.\u003c\/li\u003e\n\u003cli\u003eThe Sons of Istrouma: Lyle shows off the Tome Keepers he’s been painting, and we take a closer look at some Character conversions.\u003c\/li\u003e\n\u003cli\u003eWarhammer 40,000 Flashpoint: Argovon System: In addition to providing background on Argovon Campaign battles, Death on Hishrea and The Apocalypse of Foronika, this Flashpoint collection includes the short story Woe of Choice and a host of new campaign rules, including xenotech Stratagems and two new Crusade missions.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER AGE OF SIGMAR\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBattle Report: The Comet’s Call: The skaven take on the Kharadron Overlords for possession of a comet. But where it will land is anyone’s guess…\u003c\/li\u003e\n\u003cli\u003eHeroes of the Hinterlands: When the world descends into Chaos, sometimes you just have to make war alone. Here we present rules for solo games of Warhammer Age of Sigmar.\u003c\/li\u003e\n\u003cli\u003eRules of Engagement: Jervis Johnson joins us to talk about rules semantics. Just don’t get wholly within 2\".\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARCRY\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTrouble Brewing: Jakkob Bugmansson – latest in a long line of Bugmans – enters the Eightpoints in search of a long-lost brewing recipe.\u003c\/li\u003e\n\u003cli\u003eA Barrel of Draughts: You’ve seen the exclusive Warcry card for Jakkob Bugmansson that comes with this issue. Well here’s a challenge battle to use him in!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eBLACK LIBRARY\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFaith \u0026amp; Fire Part VIII: In the penultimate part of the story, Verity and Miriya find themselves imprisoned as their quarries finally come face to face.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER UNDERWORLDS\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eGlory Points: John Bracken investigates the important topic of being hunted. 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In addition to White Dwarf's normal content, this issue is sold in a card sleeve containing the following:\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e1x Adeptus Titanicus Stratagem Card\u003c\/li\u003e\n\u003cli\u003e1x Blood Bowl Star Player Card\u003c\/li\u003e\n\u003cli\u003e1x Necromunda Tactics Card\u003c\/li\u003e\n\u003cli\u003e1x Aeronautica Imperialis Ace Pilot Card\u003c\/li\u003e\n\u003cli\u003e1x Jakkob Bugmansson Warcry Character Card\u003c\/li\u003e\n\u003cli\u003e1x Double-sided poster – one side showing artwork of the Tome Keepers, the other a gaming mat for the Middle-earth Strategy Battle Game Wizard's Duel, contained in this issue.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNovember's magazine features:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eContact!: Letters, painting advice, and beautifully painted miniatures. Also, solo play stories and a well travelled army.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eWorlds of Warhammer: The history of Age of Sigmar's Mortal Realms (part I), as told by senior background writer Phil Kelly.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eOutside the Studio: Tales of models painted and games played while working from home over the summer.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER 40,000\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eEchoes from the Warp: Studio Manager Stu Black discusses abstraction and realism in games design.\u003c\/li\u003e\n\u003cli\u003eAssault on the Nurtheos Shore: A compilation of short (but brutal) stories set on the Necron-dominated world of Hishrea.\u003c\/li\u003e\n\u003cli\u003eTome Keepers: White Dwarf’s home-grown Chapter gets its very own Index Astartes article with exclusive matched play rules, alongside a Paint Splatter guide to painting the Chapter.\u003c\/li\u003e\n\u003cli\u003eThe Sons of Istrouma: Lyle shows off the Tome Keepers he’s been painting, and we take a closer look at some Character conversions.\u003c\/li\u003e\n\u003cli\u003eWarhammer 40,000 Flashpoint: Argovon System: In addition to providing background on Argovon Campaign battles, Death on Hishrea and The Apocalypse of Foronika, this Flashpoint collection includes the short story Woe of Choice and a host of new campaign rules, including xenotech Stratagems and two new Crusade missions.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER AGE OF SIGMAR\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eBattle Report: The Comet’s Call: The skaven take on the Kharadron Overlords for possession of a comet. But where it will land is anyone’s guess…\u003c\/li\u003e\n\u003cli\u003eHeroes of the Hinterlands: When the world descends into Chaos, sometimes you just have to make war alone. Here we present rules for solo games of Warhammer Age of Sigmar.\u003c\/li\u003e\n\u003cli\u003eRules of Engagement: Jervis Johnson joins us to talk about rules semantics. Just don’t get wholly within 2\".\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARCRY\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTrouble Brewing: Jakkob Bugmansson – latest in a long line of Bugmans – enters the Eightpoints in search of a long-lost brewing recipe.\u003c\/li\u003e\n\u003cli\u003eA Barrel of Draughts: You’ve seen the exclusive Warcry card for Jakkob Bugmansson that comes with this issue. Well here’s a challenge battle to use him in!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eBLACK LIBRARY\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eFaith \u0026amp; Fire Part VIII: In the penultimate part of the story, Verity and Miriya find themselves imprisoned as their quarries finally come face to face.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWARHAMMER UNDERWORLDS\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eGlory Points: John Bracken investigates the important topic of being hunted. He recommends man traps, and some tasty-looking bait.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eMIDDLE-EARTH STRATEGY BATTLE GAME\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eWizards’ Duel: It’s Gandalf versus Saruman in this iconic duel, which uses the free battle mat that comes with this issue.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eNECROMUNDA\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eNew Hangers-on: Outlaw Brutes: Four seriously dubious allies for your Necromunda Gangs.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e"}

White Dwarf - November 2020

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Product Description

White Dwarf is Games Workshop's premium Warhammer magazine. In addition to White Dwarf's normal content, this issue is sold in a card sleeve containing the following:

  • 1x Adeptus Titanicus Stratagem Card
  • 1x Blood Bowl Star Player Card
  • 1x Necromunda Tactics Card
  • 1x Aeronautica Imperialis Ace Pilot Card
  • 1x Jakkob Bugmansson Warcry Character Card
  • 1x Double-sided poster – one side showing artwork of the Tome Keepers, the other a gaming mat for the Middle-earth Strategy Battle Game Wizard's Duel, contained in this issue.

November's magazine features:

  • Contact!: Letters, painting advice, and beautifully painted miniatures. Also, solo play stories and a well travelled army.
  • Worlds of Warhammer: The history of Age of Sigmar's Mortal Realms (part I), as told by senior background writer Phil Kelly.
  • Outside the Studio: Tales of models painted and games played while working from home over the summer.

WARHAMMER 40,000

  • Echoes from the Warp: Studio Manager Stu Black discusses abstraction and realism in games design.
  • Assault on the Nurtheos Shore: A compilation of short (but brutal) stories set on the Necron-dominated world of Hishrea.
  • Tome Keepers: White Dwarf’s home-grown Chapter gets its very own Index Astartes article with exclusive matched play rules, alongside a Paint Splatter guide to painting the Chapter.
  • The Sons of Istrouma: Lyle shows off the Tome Keepers he’s been painting, and we take a closer look at some Character conversions.
  • Warhammer 40,000 Flashpoint: Argovon System: In addition to providing background on Argovon Campaign battles, Death on Hishrea and The Apocalypse of Foronika, this Flashpoint collection includes the short story Woe of Choice and a host of new campaign rules, including xenotech Stratagems and two new Crusade missions.

WARHAMMER AGE OF SIGMAR

  • Battle Report: The Comet’s Call: The skaven take on the Kharadron Overlords for possession of a comet. But where it will land is anyone’s guess…
  • Heroes of the Hinterlands: When the world descends into Chaos, sometimes you just have to make war alone. Here we present rules for solo games of Warhammer Age of Sigmar.
  • Rules of Engagement: Jervis Johnson joins us to talk about rules semantics. Just don’t get wholly within 2".

WARCRY

  • Trouble Brewing: Jakkob Bugmansson – latest in a long line of Bugmans – enters the Eightpoints in search of a long-lost brewing recipe.
  • A Barrel of Draughts: You’ve seen the exclusive Warcry card for Jakkob Bugmansson that comes with this issue. Well here’s a challenge battle to use him in!

BLACK LIBRARY

  • Faith & Fire Part VIII: In the penultimate part of the story, Verity and Miriya find themselves imprisoned as their quarries finally come face to face.

WARHAMMER UNDERWORLDS

  • Glory Points: John Bracken investigates the important topic of being hunted. He recommends man traps, and some tasty-looking bait.

MIDDLE-EARTH STRATEGY BATTLE GAME

  • Wizards’ Duel: It’s Gandalf versus Saruman in this iconic duel, which uses the free battle mat that comes with this issue.

NECROMUNDA

  • New Hangers-on: Outlaw Brutes: Four seriously dubious allies for your Necromunda Gangs.
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